[preset00]
fRating=2.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nWaveMode=5
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=1.599181
fWaveSmoothing=0.900000
fWaveParam=-0.200000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.005000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=bass_tick = above(bass_att,bass_tick)*2 + (1-above(bass_att,bass_tick))*
per_frame_2=((bass_tick-1.3)*0.96+1.3);
per_frame_3=treb_tick = above(treb_att,treb_tick)*2 + (1-above(treb_att,treb_tick))*
per_frame_4=((treb_tick-1.3)*0.96+1.3);
per_frame_5=mid_tick = above(mid_att,mid_tick)*2 + (1-above(mid_att,mid_tick))*
per_frame_6=((mid_tick-1.3)*0.96+1.3);
per_frame_7=bass_shift = equal(bass_tick,2)*0.95*sin(time*5) + (1-equal(bass_tick,2))*bass_shift;
per_frame_8=treb_shift = equal(treb_tick,2)*0.95*sin(time*5) + (1-equal(treb_tick,2))*treb_shift;
per_frame_9=mid_shift = equal(mid_tick,2)*0.95*sin(time*5) + (1-equal(mid_tick,2))*mid_shift;
per_frame_10=wave_mystery = wave_mystery + 0.15*sin(time) + 0.2*sin(0.2*time);
per_frame_11=wave_r = wave_r +bass_shift+0.3;
per_frame_12=wave_g = wave_g+treb_shift;
per_frame_13=wave_b = wave_b +mid_shift;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=rot = rot + 2*abs((0.9*dy_r)*bass)*sin(0.7*time);
per_pixel_5=zoom = zoom + 10*(0.2*rad*(3-bass/cos(rad/12)*2*tan(12)))*(0.002*sin(ang*(12*sin(8*bass))));
per_pixel_6=cx = cx + 0.3*sin(3*dy_r);
per_pixel_7=cy = cy + 0.3*cos(3*dx_r);
per_pixel_8=dy = dy + 1.7*dy_r;
per_pixel_9=dx = dx + 1.7*dx_r;
